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#1 2021-02-19 11:21:31

Qjr
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Dołączył: 2021-02-18
Liczba postów: 2
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Ver. 125

https://github.com/mrdoob/three.js/wiki … r124--r125
https://github.com/mrdoob/three.js/mile … 8?closed=1

Source

Global

  • Ostrzeżenie podczas importowania wielu instancji biblioteki.

Color

  • Dodano .lerpColors().

  • Naprawiono ReDoS w .setStyle().

Font

  • Konwertowanie z  ES6 class

.
Geometry

  • Usunięto

.
InstancedMesh

  • Honor instanceColor in copy().

KeyframeTrack

  • Naprawiono typo w .optimize().

MathUtils

  • Dodano .pingpong().

  • Dodano .damp() for framerate independent lerping.

Matrix4

  • Add .setFromMatrix3().

PMREMGenerator

  • Improve handling of background and clear color.

  • Make background result independent of premultipliedAlpha setting.

Vector4

  • Dodano multiply().

WebGLExtensions

  • Introduce .init().

WebGLRenderer

  • Fix updating some material properties in initMaterial().

  • Fix getting float render target extensions.

WebGLRenderTarget

  • Convert to ES6 class.

WebGLTextures

  • Set all pixel storage modes for CubeTexture.

WebXRManager

  • Use async/await in setSession().

  • Updated WebXR Hand implementation to the new API.

  • Update camera's local matrix and transform properties.

  • Reset _currentDepthNear/_currentDepthFar in onSessionEnd().

Dokumentacja

  • Uprzątnięto.

  • Poprawiono Chinese tłumaczenie.

  • Poprawiono Korean tłumaczenie.

  • Poprawiono Creating Text stronę.

  • Poprawiono DRACOLoader stronę.

  • Poprawiono GLTFLoader stronę.

  • Poprawiono Object3D stronę.

  • Poprawiono ObjectLoader stronę.

  • Poprawiono OrbitControls stronę.

  • Poprawiono Vector3 stronę.

  • Add plugins and libraries page.

  • Refactor geometry browser.

  • Dodano dokumentację do KTX2Loader.

TypeScript

Ukryta wiadomość

Clean up. #21049 (@linbingquan)
Improved declaration of clone() methods. #20947 (@Tonvey)
Fix KeyframeTrack constructor types. #20994 (@vickyliin)
Add loadAsync() typings. #21001 (@mjurczyk)
Added Curve.computeFrenetFrames(). #21036 (@ycw)
Improved types for AudioContext. #21048 (@linbingquan)
Add uuid as a type to Shape. #21058 (@joshuaellis)
Add userData to SVGResult.paths. #21059 (@joshuaellis)
Improved Skeleton and SkeletonUtils types. #21051 (@maccesch)
Added types for XRHandModel and its methods. #21109 (@CodyJasonBennett)
Fix typings for CurveModifier and TessellateModifier. #21112 (@cgauld)
The canvas parameter of CanvasTexture now accepts ImageBitmap. #21120 (@AlexandrosGounis)
Add failIfMajorPerformanceCaveat. #21157 (@Mugen87)

Examples

Clean up. #20966, #21115, #21158 (@vvanghelue, @takahirox, @Mugen87)
Replace zip libraries with fflate. #20959, #20965, #20970 (@Mugen87, @101arrowz)
Refactor webgl_simple_gi. #20996 (@Mugen87)
Move example code to BufferGeometry. #20999, #21004, #21006, #21005, #21007, #21013, #21021 (@Mugen87)
Consolidate morph target examples. #20998 (@Mugen87)
Remove Geometry support from exporters, geometries and modifiers. #21008, #21009, #21026, #21062, #21067, #21060, #21081, #21087, #21090 (@Mugen87, @mrdoob)
Removed OBJLoader2 and OBJLoader2Parallel. #21014 (@mrdoob)
Simplified and improved RectAreaLight example. #21016 (@mrdoob)
Removed FaceNormalsHelper. #21017 (@mrdoob)
Fix contact shadow example. #21063 (@marcofugaro)
Use event.code instead of instead of event.keyCode. #21055, #21056 (@felixmariotto)
Removed SubdivisionModifier. #21072 (@Mugen87)
Add photosensitive epilepsy warning to webgl_postprocessing_glitch. #20978 (@FrodoLuo)
Remove useCapture parameter from event listeners. #21101, #21110, #21125 (@marcofugaro)
Add webgl_loader_gltf_compressed example. #21114, 067cf15 (@zeux, @mrdoob)

3DMLoader

Improved point cloud and NURBS support. #21095 (@fraguada)
BasisTextureLoader

Update Basis library. #21094 (@donmccurdy)
Refactor. #21131, #21144 (@donmccurdy)
BufferGeometryUtils

Added .computeMorphedAttributes(). #21064, #21086, f21ecaf (@SntsDev, @mrdoob)
CubeTexturePass

Clone uniforms and properly configure flipEnvMap. #21130 (@Mugen87)
FBXLoader

Fix transform inheritance, convert back to local. #20932 (@DVLP)
GLTFLoader

Respect file contents length defined in header. #21122 (@gkjohnson)
Fixed variants normal map scale. #21148, #21168 (@elalish)
GLTFExporter

Support textures using OffscreenCanvas. #21074 (@TechnologicNick)
KTX2Loader

Fix calculation of level dimensions for NPOT textures. #20888 (@donmccurdy)
Improve parsing and transcoding process. #21137 (@donmccurdy)
Line2

Fix missed intersections when segment extends behind camera near plane. #21041 (@gkjohnson)
LUTPass

Improve LUT Sampling. #21040 (@gkjohnson)
OrbitControls

Introduce listenToKeyEvents(). #21054 (@Mugen87)
RGBMLoader

Added new loader. #21145 (@Mugen87)
TrackballControls

Fix middle mouse button. #20990 (@Mugen87)
USDZExporter

Added new class. #21096, 2ceee29 (@mrdoob)
WebGPURenderer

Clean up. #21118 (@Mugen87)
Add initial version of a node based material system. #20421 (@sunag)
Move glslang to lib directory. #21139 (@sunag)
Refactor glslang import. #21149 (@Mugen87)
Editor

Clean up. #21057 (@1993heqiang)
Added pen support to EditorControls. #20951 (@arodic)
Improve initial parameters of new orthogonal cameras. #20948 (@1993heqiang)
Move to fflate. #20971, #20977, #20987 (@Mugen87)
Fix remove function of UIPoints. #21011 (@Mugen87)
Remove remaining dependencies to Geometry. #21085 (@Mugen87)
Fix reference in Sidebar.Material.js. #21105 (@Mugen87)
Tests

Add Object3D.DefaultMatrixAutoUpdate unit test. #20963 (@takahirox)
Add Object3D.DefaultUp unit test. #20982 (@takahirox)
Utils

Fix objectPath formatting to support Windows PC in packLDrawModel. #20964 (@lk-lkaz)


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